Behold the glorious Terran Corporate Alliance! A global plutocracy
dedicated the material enrichment of mankind (or at least to the capital-owning
members of mankind). Whereas some theorize earth developing into some sort of pinko-commie democracy with
namby-pampy ideals about liberty and equality, the TCA embraces a more manly
sort of authoritarian materialism!
Now, are the minimally paid lower classes working the food
and mineral tiles “slaves”? Technically yes. Are they wretchedly unhappy? I don’t
know (we don’t track those numbers) but who cares! They’re [presumably joyous]
dedication to labor, combined with our innate industriousness, thriftiness,
corporate structure, and domineering mining guilds give the TCA a whopping 25%
bonus to both industrial production and energy generation. And isn’t that
really what life is all about? Yes. Yes it is.
If we believed in God (which we don’t, being fanatic
materialists), we’d have to assume He was smiling on us. A complete survey of
the solar system reveals a combined 18 minable resource and research sites! I
haven’t played this game much, but that’s far and away more than I’ve ever seen
in a single star system. And mining resources, baby that’s what we do! Humanity
spends a relatively [I assume] long time focused on developing our home system
in order to establish a powerful economic engine.
Early interstellar exploration reveals that there are, in
fact, extraterrestrial life forms … just not any intelligent extraterrestrial life forms. However, continued
expansion demonstrates that life on other planets comes in three different
flavors of stupid. Alpha Centuri and Sirius both have remarkably (some might
say suspiciously) earth-like planets full of alien fauna and flora, but none of
it evolved enough to scratch the dirt with a stick. Our first encounter with
sentient life comes in Lytirin star system where we find the Gorf, some sort of
mobile, conscious, mushroom people still living in the stone age. Early analysis
suggests that they won’t make good
employees and probably aren’t edible.
We build a frontier outpost (the
first of our Babylon stations) over their star and an observation post over
their planet to secretly abduct, probe and study them…aggressively. Shortly
thereafter they mysteriously gain the “fanatically xenophobic” trait. Yay
science!
The next sentient species we counter proves that a society
can build starships and still be stupid. The Twax’lhdar are giant birds devoted
to equality, peace, and spiritualism. Bless their naïve little hearts! Needless
to say we hate them immediately. We look forward to bringing them on as
sub-minimum-wage out-sourced employees of the TCA.
The Corporate Alliance and Twax’lhdar State have an uneasy
peace for a while, but one of our various unauthorized spying missions into
their system of origin reveals a flotilla of 16 missile-armed corvettes. In my
book, that sort of extreme dedication to the safety and preservation of their
homeworld can only be interpreted as a belligerent provocation. In terms of
technology and population, we’re about equivalent with the Twax’lhdar, but our
various traits and whole-hearted commitment to strip-mining every planet within
our borders means our industrial base is considerably stronger than theirs. We
commission a “Grand Corporate Armada” of 20 corvettes; they have essentially
the same loadout as the Twax’lhdar ships, except that we have deflectors and
they do not. At this point our interstellar mining operations are so extensive
that the shipyards above earth can focus on the non-stop construction of
corvettes and our mineral stockpiles will still increase every month. We
declare war. The Twax’lhdar ambassador’s response is only two stuttered words “But
w...why?” [I wish I had that screenshot!]
Irritatingly, the Twax’lhdar home-defense fleet elects not
to vainly sacrifice itself against our larger Corporate Armada, suggesting that
these pinko, peace-nik birds aren’t completely
stupid after all. They’re just cowards. Their ships huddle around their home
planet’s starbase, which has too much firepower for the Armada to tangle with,
refusing to join battle even as my ships sail about vaporize the local, allegedly
“civilian” mining and research stations. I withdraw the Armada back to the
nearest wormhole station. I have a plan.
The Twax’lhdar ships have warp drives, so they can travel
freely between any two stars in their range, but it takes them time to travel,
you can see them coming as soon as they enter sensor range, and their warp
engines have to cool down after they arrive before they can warp out again. My
wormhole-drive ships are tethered to massive wormhole generating space stations
I have to construct in the outer-reaches of star systems and can never travel
outside the range of one of these stations. But they can travel instantaneously
between the wormhole station and their destination, arriving with almost no
warning.
I break three corvettes out of the Armada and send them to
raid a small Twax’lhdar colony in the Xiger System. The planets industry is
woefully under-developed by Corporate standards, demonstrating a clear need for
new management. As hoped, only a few days into the orbital annihilation of
Xiger’s inhabitants, the Twax’lhdar fleet is detected warping into the system;
having calculated that the far outgun the raiding party, they’ve finally left
the protection of their starbase in a cloyingly sentimental effort to rescue
their nestmates. The raiding force, in a bold display of devotion to the
company which should be emulated by all loyal employees, recklessly hurls
itself at the Twax’lhdar fleet, guaranteeing that the battle commences on the
outer edge of the system. A number of middle-manager level are vaporized by the
opening Twax’lhdar salvo. They will be forever memorialized in printed
certificates of appreciation.
Once the Twax’lhdar fleet is fully engaged, the trap is
sprung: my wormhole station opens up a tear in space-time immediately behind
them and the rest of the Corporate Armada pours through. None of the alien
corvettes survive long enough for their warp engines to recharge and take them
back to the protection of their starbase. I savor my victory. Tastes like
chicken!
With the entire enemy fleet destroyed, I dispatch armies of
unpaid interns (:::cough::: slaves :::cough:::) to carry out an aggressive corporate
restructuring of the Twax’lhdar colonies. I still can’t take their homeworld
because the starbase is too strong, but it doesn’t matter. They surrender and
become an official franchise (aka tributary) of the Terran Corporate Alliance.
Henceforth, they will pay us 25% of all the minerals and energy they generate.
Our HR department declares the settlement a Win-Win solution.
As humanity marches into the year 2221 everything is going
great and everybody is happy … Except for the Twax’lhdar … And the Gorf … And
possibly the slaves (we don’t track those numbers).
Next time: We launch a more expansion exploration of the
galaxy in search of other species in need of a good*, honest, job. Also:
Robots! Because nothing makes a giant corporation more lovable and community
focused than extensive automation.
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